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Rendering 3D Vector Data Using the Theory of Stencil Shadow Volume
Stencil Buffer Shadow Volume Vector Data Real-time Visualization Terrain Rendering
2015/12/2
In geographical information systems vector data has important applications in the analysis and management of virtual landscapes. Therefore, methods that allow combined visualization of terrain and geo...
Integration of rendering technologies and visualization techniques to improve 3D Mobile GIS applications
3D visualization GIS Mobile computing Tiling Direct3D Mobile
2014/10/16
This paper proposes integration of different technologies, techniques and standards to improve the efficiency of 3D mobile GIS applications. The paper describes different challenges that developers fa...
LARGE SCALE CONSTRAINT DELAUNAY TRIANGULATION FOR VIRTUAL GLOBE RENDERING
Virtual Globe Graphics data structures TIN Data processing
2014/6/11
A technique to create a Delaunay triangulation for terrain visualization on a virtual globe is presented. This method can be used to process large scale elevation datasets with billions of points by u...
Integration of rendering technologies and visualization techniques to improve 3D Mobile GIS applications
3D visualization GIS Mobile computing Tiling Direct3D Mobile
2016/4/12
This paper proposes integration of different technologies, techniques and standards to improve the efficiency of 3D mobile GIS applications. The paper describes different challenges that developers fa...